How To Install Mods On Gta San Andreas Xbox 360

18.12.2019
How To Install Mods On Gta San Andreas Xbox 360

Hey, what's going on? You plugged in your PlayStation or XBOX pad in hopes that you'll be able to play GTA on your PC just like you used to play on the console, and for some reason you can't make the controls work properly?

You can't use full possibilities of your brand new, XInput-compatible pad? Maybe you want to refresh your childhood memories after ages of playing IV and you're sick of the old-fashioned controls?If any of these apply to you, GInput is the mod you've been looking for! This modification completely rewrites San Andreas controls handling and ditches DirectInput in favour of XInput.

This way, your PlayStation 3 and XBOX 360 pads will be handled by the game just perfectly, taking advantage of all their features, including analog triggers. Downgrading and getting ASI LoaderFirst things first - in order to use GInput with Steam version, the game needs to be downgraded. Please follow the instructions from this topic in order to downgrade the game to back to 1.0 version properly:When the game is downgraded, get the ASI Loader from the very same topic. InstallationEasy as pie! You don't need to do anything fancy, just extract the archive content (except ReadMe.txt and docs directory, which, obviously, aren't required by the game to work) to your game directory (if you don't know where your game is, open Steam - Right click on GTA: San Andreas - Properties - Local Files - Browse Local Files to locate your game directory).If your pad doesn't support XInput, you should try downloading any X360 controller emulator ( x360ce recommended) and put it in the game folder (GInput makes use of xinput13.dll). INI configurationThe modification is highly configurable. These are all the options available in GInputSA.ini:General GInput settings:.

Enable - Well. You shouldn't ever really need this option, but if you're too lazy to drag GInput out of your SA directory, you may disable it completely here. DisableOnFocusLost - Setting this to 0 won't stop the game from registering pad input when not in focus. Best to leave it enabled. Vibration - This option will toggle vibration on/off.

CheatsFromPad - Enables cheat input from the pad - see docs/cheatlist.html for more info. GuideLaunchesOverlay - This option will make the mod launch Steam Overlay menu by pressing Home/Guide. Has no effect at all if game is not launched by Steam. ApplyMissionSpecificFixes - This option alters some of the SCM scripts so they work properly with all GInput sets It makes several missions use IV controls properly and also corrects a Dancing minigame to use correct face buttons instead of arrow keys.

ApplyGXTFixes - This options makes GInput alter GXT entries to reflect in-game keys correctly. Without this option, some help boxes (especially when using IV controls mode) will not show correct buttons. PlayStationButtons - This option will replace XBOX pad buttons with PlayStation pad buttons. MapPadOneToPadTwo - Makes the first XInput pad control the second player. FreeAim - Disables lock-on aim when using a pad. EnableSixaxisHack - Global Sixaxis hack toggle - must be enabled for any Sixaxis features to work.Pad-specific GInput settings:. ControlsSet - This option will determine what controls set game will be using.

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See docs/GAME CONTROLS FULL LIST.txt for available modes and their setups. Southpaw - This swaps all actions bound to analog sticks, similarly to Max Payne 3/GTA V Southpaw option, so everything bound to left analog stick will be controlled by right analog stick and vice versa. InvertLook - This option will invert view controls (1st person aiming and looking around).

SwapSticksDuringAiming - This option will switch analog sticks when aiming with a sniper.

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